Using My Monsters

Sunday, 25 December 2016

Krampus - Large Fey (CR 15)

Ah Krampus. The internet loves him, and so do sites like this one. I have always resisted statting the happy little bugger up, as it gets done almost everywhere else at this time of year. However, as a father of four children, there are times when his ministrations would be welcome (I joke).

The next season of "Super Nanny" is going to be epic according to this publicity photo

So, although Krampus is a decidedly fiendish fellow, I decided that it actually made more sense for him to be Fey, as he hangs out with the likes of St Nick who is blatantly Fey (or angelic I guess). This also allows him to take children to his realm for moral realignment, without necessarily exposing them to the primal viciousness and evil of the daemonic dimensions.
Happy Yule Timmy. It's whippin' time!
For those that prefer Krampus to stuff kids into a sack, give him a special Bag of Holding that can hold up to five medium children at a time. 

Krampus hasn't really features in my games. There have always been dark entities that steal children, but this is usually for deeply sinister and nihilistic purposes. It seems likely however that he could be summoned with specific magics and bound to steal away specific naughty children, using ancient and unique spells of conjuration.

Wednesday, 21 December 2016

Remmanon - Large Fiend (CR 12)

Not gonna' lie, 3.5's Monster Manual V was not the best I've ever seen, with more than a few "filler" monsters (Frostwind Virago, Garngrath and all the variants on well detailed humanoid races, I am looking at you). However, there were also some really cool horrors in there too, and this one - a devil that seeks to sow discord and confusion in the mortal world - is one of them.

I'm going to level with you, barbed wire and thorns was a terrible choice for this kind of weather...

Appearing as a floating, ram-horned humanoid, wrapped in writhing lengths of thorned vine and barbed wire, these things are not the most imposing daemons physically. However, their very presence causes bursts of temporary madness, and their touch summons the very fires of Hell.

So, happy Yule! Ho-Ho-HOLY WEAPON PLEASE!!!!

Tuesday, 6 December 2016

Thessalhydra - Huge Monstrosity (CR 20)

"It's the Thessalhydra, I'm telling you."
"It's not the Thessalhydra!"
"I'm telling you, it's the Thessalhydra."

- Stranger Things; Series 1, Episode 8

Ah, the Thessalhydra - one of my all time favorite beasts from the AD&D 1st Edition Monster Manual II. A towering nightmare, that comes somewhere between T-Rex, a nest of snakes and a bath of acid, it used to terrorize my players back in the day almost constantly. 

Thessalhydrae would be expanded in 2nd Edition to be just one of a whole crew of "Thessal-" monsters, including such crazy hybrids as the Thessalgorgon and Thessaltrice. However, the best is the original, and here, for 5th Edition, are my stats for that original badass.